Setting the stage…
Blue runners collect two keys, hide, and race for whichever exit opens first. Red seekers hunt them through the maze.
Ready when you are
Drag to steer. Push further to run faster.
Know your colour.Blue runners collect keys and escape. Red seekers count to six, then tag runners they can see.
Two keys, then out.Runners touch two different key stations and hide. At 0:24 one exit opens at random, then another every six seconds. Get to the green one first.
Score your role.An escape scores 100, each tag 35 and each key 20. Walls block sight, so break line of sight to lose a seeker.